Merrill's Marauders

Break down of a battalion into Combat teams. Both should be counted as a separate entity for moral purposes.

The rules for Para's at Arnhem, based on isolated groups of under 16 men could also be used.

Combat team no 1

HQ section: Bazooka, 60mm mortar, 6 men, mule.

Support section 81mm mortar, 4 men, mule.

Rifle group 10 men

MG rifle group, HMG, 9 men, mule.

Demo team, mule, 3 men, demo charge

32 figs 114 points

Combat team no 2

HQ section: Bazooka, 60mm mortar, 6 men, mule.

Support section 81mm mortar, 4 men, mule.

Rifle group 10 men

MG rifle group, MMG, 9 men, mule.

Demo team, mule, 3 men, demo charge.

Total 32 figs 109 points

I have only made the men regular but if counted as elite add 32 points. This gives a battalion points total of either 223 or 255. If fighting early war remove the Bazookas for 20 less points.

I have converted the above to Rapid Fire from info from the following site:
http://www.marauder.org/batorgin.htm

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