Combat
| Combat factors |
| Start with AF and compare plane stats. |
| + 1 per 2 points of max speed difference. |
| (-Bombload factor) |
| + 1 per 2 pts of max altitude difference. |
| - 1 Raw pilot |
| + 1 Elite pilot |
| (+ 2) to a bomber defended by ftrs. Only used to see whether a losing bomber is shot down or driven off. |
| Fighter bombers reduce speed by 1 and altitude by 1. | For any aircraft carrying bombs over 500lbs up to 1500lbs
reduce speed by 1 and altitude by 1. Over 1500lbs reduce speed by 1 per 500lbs to a maximum reduction of 6 pts with 4000lbs of bombs. Do not drop bomber speed below 6 |
| Example of combat 1 | Example of combat 2 |
| Unladen Boeing B-17E, speed 13, altitude 15, AF
13. Focke-Wulf Fw 190A-8, speed 16, altitude 15, AF 10. B-17E E
13 +d6 If the Boeing had been fully laden then its speed would drop by 6 and altitude by 1.
This would have given the FW190A-8 an additional +3 on speed and +1 on altitude. |
Escorted Ju 87B1, speed 9, altitude 10, AF 3 Morane-Saulnier speed 12, altitude 12, AF 4 Ju 87B1
3+d6 Ju 87B1 range 4-9, Morane range 9-14 With the additional +2 for defending fightors there is only a 1 in 12 chance of being shot down. The JU87 will only reach the battlefield if defending fighters manage to drive off the Morane-Saulnier. |
| Results of combat |
| If a tie then attacking planes carry on with mission. |
| Highest score wins. |
| If greater than opponent the opponent driven off. |
| If equal to double or greater opponents score then opponent shot down. |
| Attacking airfields |
| Roll dice |
| 5/6 surprise gained. |
| Flak fires after attack. |
| If no surprise then roll d6 |
| 1,3,5 ftrs attacked |
| 2,4,6 bombers attacked |
| iii) aa opens fire |
| Modified and taken from Air War Games by Donald Featherstone. |